The IGEA Education Summit is here to bridge the gap between games educators and the games industry. Exploring avenues for collaboration, challenges, and solutions to deep-seated problems, world-class speakers and leaders from prominent studios will engage in debates and presentations.
The focus will be on inspiring examples of industry and education collaboration and actionable steps to ensure that graduates are ready for an exciting, ever-growing industry. Join us for the opening keynote on Ubisoft's Game Creators Odyssey program, a gamified course teaching game design in collaboration with universities; interact with a panel consisting of some Australia's leading educators and studios discussing the ideal graduate, the ideal education program, and how Australia can innovate in the space; watch presentations on industry-aligned graduate programs, alternative models of education and how Gnomon became one of the most highly regarded creative-industry educators in the world. The day will conclude with an exciting announcement from Games for Change.
All this makes MIGW once more a key (virtual) destination for educators and members of the games industry.